When creating a game it is important to know what you want to say with the game, and how it differs from other games. If you’re having hard time finding the answer, you should think again if you really should organize the game at all. If you want to tell a story, don’t attempt to tell it as a role-playing game (and definitely not as a LARP); think about other easily accessible mediums, like short stories instead.
Manifesto of the Turku School, Third Edition
Gettin’ sassy there Turku School.
Another Quote: ”In the United States the gamists are trying to de-evolve role-playing back into moving little pieces of plastic on a board, but even in that world of darkness the Turku School sheds light to the eläytyjist movement.” [emphasis added]